Iguana Garcia - Ponto de Fuga
Iguana Garcia is a solo indie-pop act from Lisbon, with an electronic, 80’s flavor.
After creating a couple of visualizers for Iguana Garcia, I was approached by him to make a music video for the release of the single “Ponto de Fuga”, with the only guideline being the theme of “vanishing points”.
The deadline for an animated music video was rather tight so I had to quickly come up with an idea that would be appealing and have narrative, but that would also be easy to materialize and expand on.
I was responsible for the full production of the music video, from narrative, through 3d animation, to final edit.
CONCEPT
I decided to explore the themes of obsession and intersection that are present on the lyrics, and expand from there.
I wanted to have a character that would slowly succumb to an obsession.
The obsessions came to be in the form of the “dream shadow bubble” that shows our character different shapes, and the small yellow balls that follow and surround the character.
While being transported from space to space, the character is eventually swallowed entirely and shown the origin of it’s thoughts/obsessions, becoming then entirely defeated.
The vanishing point thematic helped inform the graphic look and the design of the environments.
TECHNIQUE
Full 3D pipeline in Cinema4d.
Post effects through Camcorder and CRT monitor.
Editing with Premiere Pro.
Iguana Garcia’s aesthetic is very close to 80’s, VHS and synth/vaporwave look. So, to achieve a more VHS/Retro feel, I played the final animation on an old CRT monitor, and filmed it with a camcorder. Then layered that film over the final animation with a simple opacity overlay.
The distortion in both the CRT monitor and the camcorder lens gave the whole animation more depth and a touch of chromatic aberration. Many colors were blown out, becoming more faded and gaining a “natural” glow.
Directly recording a screen with a setup like this also creates heavy flickering, which is a staple of 80s VHS, and creates interesting masking effects between original animation and filmed versions.